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Part 3 of 3 of the tutorial using bone systems. Learn how to create a character skeleton that can be rigged and later animated. This tutorial focuses on building the arms, fingers, and any final bones that need to be placed. These tutorials work with the Rigging tutorials. It's very important your bone systems and rigging system works together. I apologize for the video quality, I plan to re-record these videos shortly. Rate and Subscribe for more information.
Esse v\'eddeo tem o objetivo de ajudar os usu\'e1rios iniciantes em anima\'e7\'e3o, utilizando a plataforma 3D Studio MAX. A demonstra\'e7\'e3o descreve como trabalhar com um movimento simples usando como base a teoria da anima\'e7\'e3o 2D, retirado do site www.geocities.com Abra\'e7os e uma boa aula.
Anima\'e7\'e3o, 3D Studio MAX, Teoria da Anima\'e7\'e3o, 3D, MAX, tutorial, Aula
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Oryt guys Stevo here, this is my first tutorial and it is to show you how to create a basic 'chrome' reflective material without giving away too much info. Hope this helps and please check out my channel and subscribe, thanks. - Stevo www.youtube.com