Thursday, November 17, 2011
CompleteMapBaking -3ds Max-
Short overview of how to bake a "Complete Map" after character is UVW unwrapped. Render mode is Light-Tracer with one skylight. Check out models by McKaners at TurboSquid.com.
swat, tutorial, 3ds max, halo1, halo2, halo3, halo fall of reach, maya, materials, baking, lighttracer, uvw unwrap, games, army, military, pouch, milspec helmet, wiley x sp-1, spartan, gloves, urban camo, airsoft, m4, beretta, pistol, rifle, computer, mouse, G-Shock
Video Category: Film
at 10:27 AM